Listen Closely
Language Unity 3D
Written 2016
Genre Maze
'Listen Closely' is an experimental game with no graphics. I had been wondering for a while if it would be possible to make a game which relied totally on audio. I originally wanted some kind of adventure/rpg type game but after starting out on a very basic demo I realised just how bloody hard it to is convey anything with no visuals. So the demo grew into a simple maze game with checkpoint beacons that pulse out their location allowing the player to hopefully home in on them. The checkpoints lead you around progressively compex mazes with additional elements such as barriers and drops thrown in. I'm not sure how successful the project is, but it was kind of fun to make.